You can grab the latest version of Yvory by clicking Here. If you are curious about Yvory, visit Yvory Topic at PPM Forums to obtain further information about it. Keep in touch with the latest updates, new tools and more by following RA2YR Enhanced: Get Yvory from the link bellow, and please read the requirements in the file's description. If you're a voxel artist and make a time-lapse or something interesting using this tool, please let me know so I can feature you in my future articles. You can also use Yvory to show off your finished work by taking screenshots and animated GIFs which can be easily posted anywhere. With more than 50 features, including the ability to import and export models as Wavefront obj files from other 3D rendering software, modding the game is no longer a tedious task, in fact it has never been more fun! Yvory is the only professional-level modding tool available for Red Alert 2 and Yuri's Revenge at this moment, so if you have any interest in modding the game then this is a must-have. This was initially intended for private use, but I've decided to make it available for everyone's benefit.
Most important files have been brushed and cleaned up, and along with carefully set up community add-ons like Ares and Phobos, the game is now more stable than ever and able to play at the level of a weak human player, for endless offline fun!īut right before a new version update, I'm proud to release Yvory, a very powerful modding tool that can help modders make game assets for their own mods in a matter of minutes! For what is worth, Yvory is an acronym for Yuri's Voxel Factory.
Click the PC icon in Cheat Engine in order to select the game process.Just change game.dat to game.exe in each AOB scan and it will work with 0.6.5. You can also edit the default values in the script (and save the table) to make the settings permanent. I think I left everything enabled by default, so turn off the things you don't need after enabling the script. Note: Instantly built building/units/etc. Instant flyers for everything you can build for the helipad. Note: same problem applies as with the factories, however it's not that noticeable as units exit faster. Instant infantry for everything you can build in the barracks. Build multiple factories and then multiple units can come out at a time. Note: building units in rapid succession will cause them to get lost (the game drops them because they cannot exit the factory quickly enough). Instant units for everything you can build in factories. Instant buildings for everything you can build in the left column. I noticed that in some campaign maps you control some units that are not actually yours (and those will take damage normally).
God mode Note: applies to units only that you actually own. You will need to open the GAME.DAT process with CE.
not mods), too (though you might need to edit the script and do a global replace: GAME.DAT -> GAME.EXE). If I'm not mistaken, it might work with some original TS versions (i.e. The table contains an AOB script, so it might work with other versions, too.